Turrets and Ghouls
Cho'Gath's Carnivore enables him to recover some health and mana every time he kills a unit. Did you know that even Heimerdinger's H-28G Evolution Turrets and Yorick's ghouls will also trigger this ability?
Tower Leech
Aside from killing minions, monsters and other units, Cho'Gath can also gain some health and mana from destroying turrets.
Vision from a Distance
Cho'Gath's Rapture (Q) will give vision to the targeted area during the time it was casted. This is pretty useful to scout on bushes or areas covered by fog.
Red Indicator of Death
Whenever Cho'Gath is close enough to an enemy champion with lower health than the current damage that the Feast (R) can inflict, a red aura will glow around that unit. It's the best way to determine that the target unit will surely die when the ultimate is to be casted.
Spell Shields
All of Cho'Gath's abilities except the Vorpal Spikes (E) can be blocked by spell shields such as Morgana's Black Shield, Lulu's Help, Pix! and Janna's Eye of the Storm, etc. For this reason, it is advisable to get Banshee's Veil item to save you from his abilities, especially the Feast (R).
Friday, October 31, 2014
Teemo Guide
Ultimate Skill Canceler
Using Blinding Dart on an enemy before they use their ultimate abilities such as Warwick's Infinite Duress, Fiora's Blade Waltz or Yasuo's Last Breath will lessen the damage inflicted on Teemo. These ultimate skills deal physical damage and not merely magic. Thus, their attacks will going to miss until the effect of Blinding Dart lasts.
Area of Effect Trouble
Stealthed Teemo is still vulnerable from any of area of effect abilities casted by enemies. It's better to fight back or run away when the situation is getting dangerous.
Stacking Mushrooms
Nope. Putting two or more mushrooms close together won't give additional damage to enemies on hit. Furthermore, the slowing effects is still the same which render this strategy utterly useless. Try to spread out the mushrooms planted. Not to close and not to far for gameplay advantage.
Fiery Furnace
Area of effect abilities are Teemo's worst nightmare when stealthed. Items with area of effects are no exception either. Be careful when enemies with Sunfire Cape are close to you for it will burn Teemo's HP gradually down to it's last drop.
Knock Up
Other champions' stealth abilities enable them to be invisible even if their enemies are knocking them blindly. Teemo's Stealth, however, won't last if he is hit with an ability that can knock him up such as Rammus' Powerball, Sejuani's Arctic Assault or Braum's Glacial Fissure.
Saving Some Mushrooms
It is a good idea to have at least one Noxious Trap reserved for fights. The mushroom is pretty handy in the midst of intense team fight and can be used to slow down incoming or fleeing enemies.
Almost Infinite Ward Supply
For an obvious reason, Teemo's Noxious Trap are perfect replacement for wards. Be sure to put some on every bush to have a better vision of the whole map.
Using Blinding Dart on an enemy before they use their ultimate abilities such as Warwick's Infinite Duress, Fiora's Blade Waltz or Yasuo's Last Breath will lessen the damage inflicted on Teemo. These ultimate skills deal physical damage and not merely magic. Thus, their attacks will going to miss until the effect of Blinding Dart lasts.
Area of Effect Trouble
Stealthed Teemo is still vulnerable from any of area of effect abilities casted by enemies. It's better to fight back or run away when the situation is getting dangerous.
Stacking Mushrooms
Nope. Putting two or more mushrooms close together won't give additional damage to enemies on hit. Furthermore, the slowing effects is still the same which render this strategy utterly useless. Try to spread out the mushrooms planted. Not to close and not to far for gameplay advantage.
Fiery Furnace
Area of effect abilities are Teemo's worst nightmare when stealthed. Items with area of effects are no exception either. Be careful when enemies with Sunfire Cape are close to you for it will burn Teemo's HP gradually down to it's last drop.
Knock Up
Other champions' stealth abilities enable them to be invisible even if their enemies are knocking them blindly. Teemo's Stealth, however, won't last if he is hit with an ability that can knock him up such as Rammus' Powerball, Sejuani's Arctic Assault or Braum's Glacial Fissure.
Saving Some Mushrooms
It is a good idea to have at least one Noxious Trap reserved for fights. The mushroom is pretty handy in the midst of intense team fight and can be used to slow down incoming or fleeing enemies.
Almost Infinite Ward Supply
For an obvious reason, Teemo's Noxious Trap are perfect replacement for wards. Be sure to put some on every bush to have a better vision of the whole map.
Subscribe to:
Posts (Atom)