Unbreakable Will is Breakable
Alistar's Unbreakable Will grants him 70% physical and magic damage reduction from all sources for few seconds. This significantly increases his defenses and ensures longer survivality on a clash. However, true damage ability such as Cho'Gath's Feast is not affected by any physical damage or magic reduction. Thus, making him susceptible to heavy damage even if Unbreakable Will is triggered.
Flash-Headbutt Combo
Although Flash does not cover a wide range, yet it does wonder when perfectly executed. Let Alistar jump over a targeted enemy and knock him back with his Headbutt (W) towards an allied Turret or champions.
Don't Waste Time
Unbreakable Will always buys time for Alistar to last longer on a team fight. When fighting against him, don't waste your time attacking him while leaving his allied champions free from hitting you. It's a logical choice to change target and leave Alistar for a while until his ultimate ability wears off.
Faster Cooldown
When fighting alongside allied champions and minions, Alistar's Triumphant Roar (E) will cooldown faster than it used to be.
Get Away from Me
When fleeing from a dangerous situation, let Alistar use Headbutt (W) to knockback an enemy who rushes towards him. Do this every now and then until he's on a safe zone. This is also a good tactic to lure enemies towards your trap while avoiding of being harassed.
League of Legends Guide X
Saturday, November 1, 2014
Friday, October 31, 2014
Cho'Gath Guide
Turrets and Ghouls
Cho'Gath's Carnivore enables him to recover some health and mana every time he kills a unit. Did you know that even Heimerdinger's H-28G Evolution Turrets and Yorick's ghouls will also trigger this ability?
Tower Leech
Aside from killing minions, monsters and other units, Cho'Gath can also gain some health and mana from destroying turrets.
Vision from a Distance
Cho'Gath's Rapture (Q) will give vision to the targeted area during the time it was casted. This is pretty useful to scout on bushes or areas covered by fog.
Red Indicator of Death
Whenever Cho'Gath is close enough to an enemy champion with lower health than the current damage that the Feast (R) can inflict, a red aura will glow around that unit. It's the best way to determine that the target unit will surely die when the ultimate is to be casted.
Spell Shields
All of Cho'Gath's abilities except the Vorpal Spikes (E) can be blocked by spell shields such as Morgana's Black Shield, Lulu's Help, Pix! and Janna's Eye of the Storm, etc. For this reason, it is advisable to get Banshee's Veil item to save you from his abilities, especially the Feast (R).
Cho'Gath's Carnivore enables him to recover some health and mana every time he kills a unit. Did you know that even Heimerdinger's H-28G Evolution Turrets and Yorick's ghouls will also trigger this ability?
Tower Leech
Aside from killing minions, monsters and other units, Cho'Gath can also gain some health and mana from destroying turrets.
Vision from a Distance
Cho'Gath's Rapture (Q) will give vision to the targeted area during the time it was casted. This is pretty useful to scout on bushes or areas covered by fog.
Red Indicator of Death
Whenever Cho'Gath is close enough to an enemy champion with lower health than the current damage that the Feast (R) can inflict, a red aura will glow around that unit. It's the best way to determine that the target unit will surely die when the ultimate is to be casted.
Spell Shields
All of Cho'Gath's abilities except the Vorpal Spikes (E) can be blocked by spell shields such as Morgana's Black Shield, Lulu's Help, Pix! and Janna's Eye of the Storm, etc. For this reason, it is advisable to get Banshee's Veil item to save you from his abilities, especially the Feast (R).
Teemo Guide
Ultimate Skill Canceler
Using Blinding Dart on an enemy before they use their ultimate abilities such as Warwick's Infinite Duress, Fiora's Blade Waltz or Yasuo's Last Breath will lessen the damage inflicted on Teemo. These ultimate skills deal physical damage and not merely magic. Thus, their attacks will going to miss until the effect of Blinding Dart lasts.
Area of Effect Trouble
Stealthed Teemo is still vulnerable from any of area of effect abilities casted by enemies. It's better to fight back or run away when the situation is getting dangerous.
Stacking Mushrooms
Nope. Putting two or more mushrooms close together won't give additional damage to enemies on hit. Furthermore, the slowing effects is still the same which render this strategy utterly useless. Try to spread out the mushrooms planted. Not to close and not to far for gameplay advantage.
Fiery Furnace
Area of effect abilities are Teemo's worst nightmare when stealthed. Items with area of effects are no exception either. Be careful when enemies with Sunfire Cape are close to you for it will burn Teemo's HP gradually down to it's last drop.
Knock Up
Other champions' stealth abilities enable them to be invisible even if their enemies are knocking them blindly. Teemo's Stealth, however, won't last if he is hit with an ability that can knock him up such as Rammus' Powerball, Sejuani's Arctic Assault or Braum's Glacial Fissure.
Saving Some Mushrooms
It is a good idea to have at least one Noxious Trap reserved for fights. The mushroom is pretty handy in the midst of intense team fight and can be used to slow down incoming or fleeing enemies.
Almost Infinite Ward Supply
For an obvious reason, Teemo's Noxious Trap are perfect replacement for wards. Be sure to put some on every bush to have a better vision of the whole map.
Using Blinding Dart on an enemy before they use their ultimate abilities such as Warwick's Infinite Duress, Fiora's Blade Waltz or Yasuo's Last Breath will lessen the damage inflicted on Teemo. These ultimate skills deal physical damage and not merely magic. Thus, their attacks will going to miss until the effect of Blinding Dart lasts.
Area of Effect Trouble
Stealthed Teemo is still vulnerable from any of area of effect abilities casted by enemies. It's better to fight back or run away when the situation is getting dangerous.
Stacking Mushrooms
Nope. Putting two or more mushrooms close together won't give additional damage to enemies on hit. Furthermore, the slowing effects is still the same which render this strategy utterly useless. Try to spread out the mushrooms planted. Not to close and not to far for gameplay advantage.
Fiery Furnace
Area of effect abilities are Teemo's worst nightmare when stealthed. Items with area of effects are no exception either. Be careful when enemies with Sunfire Cape are close to you for it will burn Teemo's HP gradually down to it's last drop.
Knock Up
Other champions' stealth abilities enable them to be invisible even if their enemies are knocking them blindly. Teemo's Stealth, however, won't last if he is hit with an ability that can knock him up such as Rammus' Powerball, Sejuani's Arctic Assault or Braum's Glacial Fissure.
Saving Some Mushrooms
It is a good idea to have at least one Noxious Trap reserved for fights. The mushroom is pretty handy in the midst of intense team fight and can be used to slow down incoming or fleeing enemies.
Almost Infinite Ward Supply
For an obvious reason, Teemo's Noxious Trap are perfect replacement for wards. Be sure to put some on every bush to have a better vision of the whole map.
Sunday, August 24, 2014
Teemo First Blood Kill: Hunting Down the Enemy Jungler
At the beginning of the game, quickly let Teemo hide on the bush and use his passive Camuoflage skill at the other team's jungling range. Let the enemy champion attack the monster and wait until his health is significantly low. Then surprise him with your basic attack with an upgraded third skill, Toxic Shot. This tactic is very effective especially when you use Ignite as well. One thing to remember though, do not let the enemy finish off the big monster before making a preemptive attack to prevent him from leeching health on it.
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